Spearman Build: MapleStory Classic

Long-reach melee: Rush to group, Power Strike / Slash Blast, Final Attack for sustain via HP absorb.

WarriorSpears or polearms (2H only, no shield)LikelyChecked Oct 19, 2026

TL;DR

Stats
Same as Fighter/Page. Each Lv30-70 spear/polearm needs DEX equal to its level; gear DEX lowers the base DEX you need.
Skills first
Lv30: Rush 1 · Lv31-38: Spear (or Polearm) Mastery to 20, Booster 1, Final Attack 3
Job up
Level 30, Dances with Balrog in Perion
Good at
Longest basic melee reach of warrior weapons
Watch out
No shield or Guard

AP build

Same as Fighter/Page. Each Lv30-70 spear/polearm needs DEX equal to its level; gear DEX lowers the base DEX you need.

  1. Lv1-30: as Warrior (~135 STR / 27 DEX).
  2. Lv31-36: 3 STR / 2 DEX.
  3. Lv37-57: 4 STR / 1 DEX (~237 / 60).
  4. Lv58-70: all STR (~302 / 60 base; ~337 STR / 70 DEX with gear in the sample build).
  5. Lv70-100 (our estimate): DEX to weapon req, rest STR.
  6. Pitfall: don't miss weapon and accuracy breakpoints chasing small defense gains; aim for 90-100% hit rate.

SP build

1st job (levels 10–29)

  1. Same as Warrior 1st-job plan (Power Strike 20, Slash Blast 20, Precise Strikes 15, Improved HP Recovery 3, Max HP Increase 3).

2nd job (level 30+)

  1. Lv30: Rush 1
  2. Lv31-38: Spear (or Polearm) Mastery to 20, Booster 1, Final Attack 3
  3. Lv39-47: Final Attack to 30
  4. Lv48-54: Booster to 20
  5. Lv54-60: Rush to 20
  6. Lv60-70: Iron Will to 30; spare point into other Mastery
  7. Lv71-100 (our estimate): skills maxed; no further sinks until 3rd job.
  8. Skip: splitting SP between spear and polearm families; early Iron Will.
  9. Classic changes: Final Attack 25% proc; Rush in 2nd job; Iron Will gives +50 WDEF and 35% knockback resist at max.

Job advancement

2nd job test map minimap
2nd job test map
Dances with Balrog

1st job: level 10, Dances with Balrog in Perion.

2nd job: level 30, Dances with Balrog in Perion. Same Warrior test (West Rocky Mountain IV instructor, 30 Dark Marbles, The Proof of a Hero), then pick Spearman.

Pros & cons

Pros

  • Longest basic melee reach of warrior weapons
  • #3 damage-per-MP at Lv70 in MeowDB benchmarks
  • Polearm Mastery adds +20 Speed; Spear Mastery adds 20% chance to ignore WDEF
  • Final Attack: Spear heals 10% of damage dealt

Cons

  • No shield or Guard
  • No party buff until 3rd job (Hyper Body is Dragon Knight)
  • Iron Will is a weak late pick
  • Weapon family locks Mastery/Booster/Final Attack

How does Spearman rank? See the MapleStory Classic tier list.

Other Warrior jobs: Fighter · Page

Sources: NiaMeowDB (1 · 2)